Combat classes
Overview
Section titled “Overview”Each character on a world shard has a class. A class changes the experience you earn in combat skills by a whole percentage, so the bonus holds at every level. Adventurer has no bonuses or penalties; it applies until you choose a class, and can be chosen to forfeit the modifiers of any other class. Class bonuses round down.
Classes
Section titled “Classes”| Class | Bonuses | Penalties |
|---|---|---|
| Adventurer | — | — |
| Warrior | Strength +10%, Endurance +5% | Intellect -5% |
| Rogue | Dexterity +10%, Strength +5% | Endurance -5% |
| Paladin | Endurance +10%, Strength +10% | Dexterity -10% |
| Mage | Intellect +10%, Dexterity +5% | Endurance -5% |
| Necromancer | Intellect +10%, Strength +5% | Dexterity -5% |
| Shaman | Intellect +10%, Endurance +5% | Strength -5% |
| Archer | Dexterity +10%, Intellect +5% | Endurance -5% |
| Ranger | Dexterity +10%, Endurance +5% | Strength -5% |
| Hunter | Dexterity +10%, Strength +5% | Intellect -5% |